Games with microtransactions and lootboxes have taken over the news lately, especially with the controversy over Star Wars Battlefront II. With all the hullabaloo over said games, it’s a breath of fresh air to see triple A games still rejecting the norm. The same is true for Capcom’s upcoming game, Monster Hunter World.
In an interview by Trusted Reviews with series producer, Tsujimoto Ryozo, he explictly stated that the money-making scheme of microtransactions and lootboxes “make no sense” at all, and circumventing the game with purchases would spoil the fun. Rather, he’d prefer that players of Monster Hunter World focus on its core gameplay, which is learning how to defeat all the monsters and completing quests. His aim for this game is for players to get that satisfaction from achieving all the tough quests, and utilizing all the necessary resources available, such as the multiplayer runs, in-game tactics/strategies, and weapon variety.
“This is a co-op game and you’re going out in up to four-people parties. The idea is that there’s a harmony in the four players going out and you’re going to get on well together. If you feel someone hasn’t earned what they’ve got or they’ve got a better weapon just because they paid for it and you worked for yours, that creates friction.”
Tsujimoto assured everyone that, although the game looks like it could have lootboxes, Monster Hunter World will never add that feature. It is up to the player to explore the challenges and hurdles that obstruct success, and overcome them rather than break the flow by just buying your way out of it.
Tsujimoto is also optimistic that Monster Hunter World will be the game in the franchise that will be a massive success in the West because of its strong social possibilities and multiplayer capabilities.
“I think that’s what’s really going to help us break through in the West in a way we haven’t before. I’m asked all the time: ‘Monster Hunter is massive in Japan but not in the West, why do you think this is?’ And you know, World is the game where I finally hope to get past that, and we’re going to be a global community rather than a cultural phenomenon in Japan and a niche hit in the West.”
Monster Hunter World will be released on January 26, 2018 for the Playstation 4 and Xbox One. The PC version is slated for a Fall 2018 release.